Guided discovery workshops & strategic consultancy

Simply put, I either help organisations plan a new experience or improve an existing one.

Creative sprints

Drawing on a decade of experience and techniques from Google, IDEO and Pixar, I guide teams through the critical first phase of development, working together to create a shared vision. These creative sprints can last for anything from a day to a fortnight and include:

  • Exploring inspiration and ideas
  • Defining project requirements
  • Creating simple prototypes
  • Testing with end users
  • A summarised recommendation for sharing
Product support

The best digital services require constant attention and skilful pruning. If you’re looking to trim the fat, change tack or simply make an experience better, I’ll work closely with your team and take care of the following areas:

  • Strategic planning
  • Content mapping
  • Feature development
  • UX improvements
  • Game balancing
  • Performance calibration

Examples of my consultancy work

British Museum Requirements Workshop

Requirements brief, Strategy
British Museum Requirements Workshop

IWM Content Mapping

Content mapping
IWM Content Mapping

HRP Time Explorers development

Game balancing, Rapid prototyping, Strategy, User testing, UX
HRP Time Explorers development

NMM Great Map Ideas Lab

Creative exploration, Rapid prototyping, User testing
NMM Great Map Ideas Lab

BBC 5 Day Sprint

Creative exploration, Rapid prototyping, User testing
BBC 5 Day Sprint

Roundhouse Hack Day

Creative exploration, Rapid prototyping
Roundhouse Hack Day

Take a look at some of the games I've made!